It was designed to fully incorporate the Trinity Liger gimmicks from the home video game "ZOIDS Saga," including the mane rotation gimmick, the deployment of the built-in weapons, the armament gimmicks on the back and claws, as well as the movement of the booster on the abdomen. Furthermore, the clear parts and detailed coloring have been used to maximize the reproduction of the coloring.
Each part has a movable gimmick:
-The action plastic kit approach allows for a wide range of motion that enhances the realistic movements of animals.
-The mane on the head can be rotated from the base.
-Weapons can be deployed from the mane on its head. The mane on its head is equipped with three types of armament: a beam gun, a multi-radar, and a turbine.
-The claws built into the legs unfold and transform into an attack form.
-The movable leg axis allows for both forward and reverse forward poses. It allows for manly posing.
-It is possible to deploy boosters built into the abdomen.
-By rotating the unit on the back. It is possible to fire forward.
Detailed movable gimmick:
-Not only are there three types of weapons built into the mane, but each part also has a movable gimmick, allowing for a variety of different expressions.
-It is possible to recreate the state with all weapons released.
Display:
-This is the first time that Atrai Arcadia, the pilot of the Trinity Liger, has been made into a three-dimensional figure. In addition, it has a movable gimmick that enhances the expression of impressive scenes within the game.
-The cockpit hatch in the head opens and closes. Additionally, a 1/100 scale Atrai pilot figure is included, which can board the cockpit.
-Dynamic running scenes, beam gun shooting scenes. It is possible to recreate poses from scenes in the game, such as attack scenes with the Trinity Claw.